Build coverage first, then progress Story
Use your first units to cover ground and air enemies, an opening carry, economy, area damage and tougher single targets. Story is the safest baseline for learning placement and upgrade timing. Save resources whenever a banner rate, evolution recipe or reward claim cannot be confirmed in your current server.
An ordered first-session plan moves from the official game and first six-slot team coverage through Story progression, resource-saving stops, live banner and displayed-rate checks, evolution readiness, trusted links and later-mode preparation. Avoid single-unit chase assumptions and keep a Story-ready team.
At-a-glance checklist
- Join the correct Roblox experience: Use the Anime Origins experience by Origins Project. Find the current Story, summon, unit and upgrade controls before following outside advice.
- Map the jobs your units already cover: Enter up to six unit labels in the Team Builder. Mark targeting and roles only when you can see them in-game. Unknown entries stay unknown instead of receiving a guessed job.
- Use Story as your learning loop: Watch which enemy type or wave breaks the run. Change one slot, placement choice or upgrade order at a time so you can tell what helped.
- Spend with a stop condition: Before summoning, evolving or rerolling, decide the team need and maximum budget. Stop when the live interface does not support the rate, recipe or result you expected.
- Branch into mode-specific teams: After Story feels stable, prepare more scaling and utility for Infinite or more boss pressure and support for Raids. One lineup does not need to serve every mode.